Tao.Platform.Windows SDK Documentation

Wgl.wglQueryGenlockMaxSourceDelayI3D Method

Overload List

 

public static bool wglQueryGenlockMaxSourceDelayI3D(IntPtr,out int,out int);

 

public static bool wglQueryGenlockMaxSourceDelayI3D(IntPtr,int[],int[]);

 

public static bool wglQueryGenlockMaxSourceDelayI3D(IntPtr,IntPtr,IntPtr);

 

public static bool wglQueryGenlockMaxSourceDelayI3D(IntPtr,out uint,out uint);

 

public static bool wglQueryGenlockMaxSourceDelayI3D(IntPtr,uint[],uint[]);

See Also

Wgl Class | Tao.Platform.Windows Namespace